Lore

Kincept Tribes

Kincept tribes are matriarchal, lineage-bound crews built around family, memory, shared labor, and loyalty that often runs deeper than any corporate contract.

See a Cough, Catch a Cold

Right from the beginning of Exile Machine, we’re injected into a place that’s unnatural. The lack of daylight and the struggle for warmth and permanence are disruptive to the circadian rhythm of our mind. Aric, the main character, waits beneath a scarred tree. Hacked and hewn for firewood, the tree is a symbol for everything …

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The Directorate: The Tide of Oppression

The Directorate sit near the top of ChromaSpyke’s megacorporations, directing fleets, colonies, and subsidiaries while remaining trapped inside the systems they control.

Zero Mods

Zero Mods reject implants, body contracts, and augmented society, surviving through hidden networks, scavenging, agriculture, and the teachings of The Seventeenth Species.

The Verge

The Verge is one of thousands of deep-space stations at the edge of known space, sustained by traders, voidfishers, aging machinery, and fragile supply lines.

Mechs & Spider Tanks

Mechs and spider tanks in ChromaSpyke are built around utility first, from personal mobility rigs to industrial machines and heavily armed military platforms.